Easy Tricks
These are the tricks I’d hand to a friend who has never done a card trick in their life. None of them need sleight of hand. Most work with any borrowed deck, and the hardest part is usually remembering a card or keeping a straight face.
What makes them tick is almost always one of a few simple ideas: a card you peeked at on the bottom of the deck, a few cards secretly placed before you start, or a count that always ends in the same spot. The magic comes from the way you present it. A trick like The 3 Thieves or Kings Robbery is really a little story with cards as the actors, and the story does most of the fooling.
To practice, read a trick through once, then do it slowly at the table with the page open. Do it three or four times on your own before you show anyone. Say your lines out loud, too. It feels silly, but it’s how you find the bits where you stumble.
Good ones to start with are The Bottom Card, which teaches you the most useful secret in card magic, and Magic 21, a classic that works itself. Once these feel easy, the Self-Working Tricks and Impromptu Tricks are the natural next step.
- Magicians Apprentice Easy — December 15, 2010
A young apprentice mimics your moves with the real deck while you use an imaginary one, and a spectator's card is found without you touching the cards. - Hands off the Pack! Easy — November 13, 2010
A spectator selects a spot card, buries it by moving that many cards from the bottom to the top, and calls out cards as they deal. You then name their card. - All The Aces Easy — September 23, 2010
Four piles are made and the spectator deals cards from one pile onto the others. Each pile's top card is then turned over and all are aces. - Appearing Card Easy — May 18, 2010
A spectator's card is mixed into the deck and the magician deals three cards that are not theirs. The fourth one flips over to reveal it. - Deck Predictor Easy — January 22, 2010
After the deck is mixed, a spectator cuts it and looks at one card. The magician then uses mind-reading to tell them exactly what it was. - That’s Odd Easy — October 20, 2009
Ten cards are mixed and divided behind your back, but when the piles are shown each has the same number of face-up cards, all in one colour. - Find The Card The Easy Way Easy — October 7, 2009
Sixteen cards are dealt face up and a spectator mentally chooses one. Two questions about which column it is in let the magician find it. - Amazing Reversed Court Card Easy — August 21, 2009
Four cards are lined up and one is turned end for end with the magician's back turned. He turns around and instantly spots the reversed card. - The Lazy Magician Easy — February 22, 2009
While your back is turned, a spectator moves some cards around and you still find the card they saw. The method is a mathematical principle. - Magic Riffle Easy — December 17, 2008
You riffle through the deck as a spectator says stop, then hold up the cut cards facing the audience without looking, and correctly name the stopped card. - The Four 2’s Jive Easy — October 28, 2008
You and a spectator both hold half the deck behind your backs and swap cards. At the end, all four twos are found face up in the spread. - The Bottom Card Easy — September 17, 2008
You appear to guess the bottom card of the deck without looking at it, through a series of seemingly free choices by the audience. - Slappers Easy — August 7, 2008
A spectator keeps a card in mind and the magician narrows the deck to just a few cards. Slapped from a fist one by one, the last card left is theirs. - Only Time Will Tell Easy — April 7, 2008
A spectator thinks of a suit and a time on a clock face of cards. After a random deal, they touch a card that matches both the suit and the time they imagined. - Switcheroo Easy — September 26, 2007
Two named cards are lost in the middle of the deck, yet they show up at the top and bottom. A fun and simple trick that relies on a quick setup. - Lucky 13 Easy — September 18, 2007
You shuffle a fresh deck to show it is mixed, then deal 13 piles. When turned over, every pile holds four matching cards, one of each suit. - Impossible Card Location Easy — July 29, 2007
Three people memorize cards that are buried in piles, then you deal alternately face up and down, discarding piles until only the three chosen cards remain. - Keith’s Trick Share Easy — July 25, 2007
A spectator picks a card from the piles while you are out of the room. When you return, you find it from a hidden signal given by your assistant. - Amazing Prediction Easy — July 18, 2007
Before any cards are selected the magician writes a prediction. After a series of free choices and deals, it matches the final result perfectly. - Four Islands Easy — July 16, 2007
A tale of four islands and a destructive hurricane mixes the court cards and aces, but they all return to their original islands in the end. - Back Flip Easy — July 15, 2007
A spectator's card is put back into the deck. The magician drops the deck on the table and their chosen card pops out face up. - Reversa-Card Easy — July 15, 2007
A spectator’s chosen card is lost in a deck that is mixed behind their back. Yet the one card they reverse ends up next to it when you spread the deck. - A Magical Card Production Easy — July 14, 2007
A silk handkerchief is shown empty twice. On the second try, the magician pulls a whole deck of cards from behind it as an opening production. - 9 Cards Easy — July 10, 2007
A spectator picks one of nine cards while one magician is away. When he returns, he names the card from the other magician's questions alone. - Magic Flip Easy — July 9, 2007
A spectator picks a card and loses it in the deck. After a moment behind your back, their card is revealed as the only one that has flipped face up. - The 3 Thieves Easy — July 6, 2007
You tell a story of three thieves who break into a house and a detective who follows them. A spectator cuts the deck and finds a detective with each thief. - Four Kingdoms Easy — July 4, 2007
A tale about a powerful wizard and four kingdoms is told with cards. After the spell, each ace, king, queen and jack is in its own kingdom again. - Telepathy Easy — July 1, 2007
A spectator’s card is returned at random, and then you count off a few cards and reveal the one they were thinking of. It looks like true telepathy. - 12345678910JQK Easy — June 29, 2007
A chosen card is buried in the deck and a list of numbers is written on paper. A series of eliminations magically reveals the spectator's card. - Cut To It Share Easy — June 20, 2007
A chosen card goes on top, the spectator cuts the deck, and an overhand shuffle follows. The magician then spreads the cards and finds it. - Lucky Guess Easy — June 17, 2007
A spectator thinks of one card in three rows of seven, and only says which row it is in. After three deals you name the card they were thinking of. - Easy Pick Easy — June 3, 2007
A friend keeps one card, the deck goes into its case, and the card is pushed back in. The magician turns away and finds the chosen card. - Do It Yourself Discovery Easy — June 2, 2007
A spectator picks a card, returns it to their half of the deck, and then finds it themselves behind their back in a mysterious way. - Kings Robbery Easy — May 27, 2007
While telling a story of four King thieves splitting up to rob a store, the Kings are placed through the deck, then all four reappear together at the top. - Four in a row Easy — May 26, 2007
The magician builds a small stack of cards with alternating sixes, adds it to the deck, and then three sixes appear from the top. - ESP Easy — May 21, 2007
A card is chosen from nine face down while your assistant is out. They return and tell which one was chosen, reading your thumb. - Chased Easy — May 21, 2007
The deck is arranged in a memorized order. When a spectator picks a card, a quick glance at the neighbor is all it takes to name theirs. - Magic 21 Easy — May 20, 2007
A spectator picks a card from a pile of 21 and shuffles it in. After three rounds of dealing and pile-picking, their card is found, then revealed. - Tricky Aces Easy — May 19, 2007
Four aces and four regular cards in two piles magically change places. An easy trick that teaches the basics of a card switch. - 21 Find Your Card Easy — May 17, 2007
The spectator mentally selects one of 21 cards and only says which pile it is in. After three deals, the magician counts to the exact card. - Easy Card Find Easy — May 15, 2007
A spectator picks and memorizes a card. The magician goes behind his back with the deck, and moments later says what their card is. - Magic Card Jump Easy — May 13, 2007
A spectator picks a card and shuffles it into the deck. You say it will be reversed, but when it is not, you pull the same card out of your pocket. - Haphazard Cards Easy — May 8, 2007
You turn over handfuls of cards until the deck looks hopelessly jumbled, face up and face down. One quick riffle shuffle and the cards are magically restored. - Royal Hotel Easy — May 7, 2007
A five card becomes a hotel and the picture cards and aces become its guests. A short self-working story trick that ends with an unexpected arrangement. - WOW 3x Easy — May 3, 2007
A chosen card is matched, found in a jacket pocket, and finally the entire deck is shown to be that card. Three surprises in one trick. - The Hotel Easy — May 2, 2007
A story about four girls at a hotel is acted out with the cards. A simple self-working trick with a funny ending that is great for beginners. - Force Easy — April 28, 2007
A spectator seems to make free choices while rows of cards are removed one at a time. The last remaining card is the one the magician knew. - Flip Flop Cards Easy — April 18, 2007
The deck is split and one half is placed face to face with the other. At the command of the magician, the cards all turn to face the same way. - Sim Sala Bim Easy — April 17, 2007
Three piles of seven cards are dealt out and a spectator chooses a card. After a few deals, spelling the magic words reveals the card, on the next card. - Mind Reader Easy — April 17, 2007
You secretly look at the top card, and a spectator makes a series of choices that appear free. They always end up choosing the very card you were looking at. - Amazing Prediction Easy — April 12, 2007
A spectator makes free choices of cards and counts, while the magician has already written a prediction. The final number matches it exactly. - 21 Finds Your Card Easy — April 10, 2007
Twenty-one cards are dealt into three columns and the spectator only names the column. After three rounds, the eleventh card is the one they chose. - The Changing Ace Easy — April 9, 2007
You show three aces fanned out, then turn them over and have a spectator tap them. When they are turned back, the Ace of Diamonds has become the Ace of Hearts. - On Tap Easy — April 7, 2007
Nine cards are laid in a three-by-three grid and a spectator chooses one. Your assistant returns to the room and picks out the chosen card. - Easy Eights Easy — April 7, 2007
Eight cards are laid out in the pattern of an eight. A spectator chooses one and the accomplice correctly names it with a bit of pointing. - After Drinks Easy — April 4, 2007
A pair of cards are given to the audience and lost in the deck. The magician then tosses the deck aside and somehow picks out both cards. - Truth or Lie Easy — April 4, 2007
A spectator can lie or tell the truth about the number of their chosen card, and the card is found anyway by spelling out TRUTH and LIE. - Predicta-pair Easy — March 21, 2007
Two freely chosen cards are named from nothing but a single number the spectator calls out. It is a self-working trick that uses simple arithmetic. - Double Cross Easy — March 16, 2007
Thirteen cards in order are mixed by following a spectator's instructions to the letter. Strangely, the cards end up back in their original order. - Sneaky Aces Easy — March 9, 2007
A spectator cuts the deck into four piles, apparently at random, and each pile reveals an ace on top. Good for a quick and surprising finish. - Kathy’s Prediction Easy — March 5, 2007
Cards are dealt into piles that add up to ten, and a volunteer selects three of them. You then predict the value of the top card on the final pile. - The Motel Switch Easy — March 3, 2007
A motel is shown as a four of any suit, with the aces, kings, queens and jacks mixing in its four rooms. When the inspector arrives, each rank has been sorted. - King of the Hill Easy — March 2, 2007
The deck is split into four piles and a few cards are dealt around. Tapping each pile, you turn over the top cards and the four Kings have magically arrived. - The Final 3 Easy — March 2, 2007
A spectator’s three cards are hidden in the deck. After repeated deals into two piles, only their three cards remain face down. - 10 Cards Easy — March 1, 2007
A spectator memorizes a card at a secret position among ten shown. A short count and an alternating deal leave their card in their own hands. - Psychic Solution Easy — March 1, 2007
A spectator memorizes a card from one of three piles and puts it back, then you name its colour, suit and finally its number as if reading their mind. - Count Down Easy — March 1, 2007
A spectator says stop when they think ten cards have dropped. They then remember a card, shuffle it into the deck, and the magician finds it.
